Augment Tweaks: Update 25.6.0

Augment Tweaks: Update 25.6.0

 

Increase Tweaks: Replace 25.6.zero

Additions:

  • Themed Loadout Screens are right here! This Arsenal display screen has been fully redone to present you as a lot details about every loadout as doable on a single display screen, whereas additionally offering new options like customized icons utilizing any Glyph you personal! We’ve gone from a single listing with info solely on hover to a whole presentation of all of your Loadouts with the power to favorite and extra!

Increase Adjustments and Fixes:

Added quite a few Warframe Potential Increase stats to the Potential Display screen. We debuted this with Wukong’s rework, and you’ll now be capable to immediately see the Stat modifications related to Augments on the Skills!

Reworked the next Augments: When you checked out the linked Dev Workshop – you’ll know a little bit of the tactic behind these small tweaks. We’re simply pushing a bunch of Augments right into a stronger route. Please bear in mind this isn’t reflective of your entire thought course of behind Augments general (i.e some lesser use ones haven’t been buffed). Whereas many responses to this have been to ‘merely add an Increase slot’, that could be a means greater dialog and selection past the micro-changes right here.

Hysterical Assault – Hysteria Increase – Valkyr

  • Let invulnerability linger for half a second when aiming to stop getting downed instantly in high-damage areas
  • Elevated Vary

Rising Storm – Blade Storm Increase – Ash

  • Assaults by clones will elevate the combo counter
  • Embrace a passive profit to increase the combo counter by a length

Titanic Rumbler – Rumblers Increase – Atlas

  • Improve to wreck and velocity
  • Re-triggering the ability will activate the taunt, in addition to trigger a knockdown impact

Hallowed Eruption – Hallowed Floor Increase – Oberon

  • Further passive skill that provides 100% to Hallowed Floor length
  • At all times applies radiation standing on detonation

Livid Javelin – Radial Javelin Increase – Excalibur

  • Improve length and injury on the buff

Tidal Impunity – Tidal Surge – Hydroid

  • Improve the length of the immunity buff

Magnetized Discharge – Magnetize Increase – Magazine

  • Embrace a passive profit that will increase energy vary for this Potential solely

Muzzle Flash – Capturing Gallery Increase – Mesa

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  • For kills made by a participant (self or ally) with Capturing Gallery activated, generate a blinding AoE when threshold is met

Explosive Legerdemain – Sleight of Hand Increase – Mirage

  • Improve injury and standing probability when triggered

Whole Eclipse – Eclipse Increase – Mirage

  • Improve vary on the buff to different gamers

Piercing Roar – Roar Increase – Rhino

  • Enable Roar to be recast when outfitted
  • Improve debuff length based mostly on outfitted Mods
  • Generate a stagger impact on enemies when the Roar hits

Contagion Cloud – Poisonous Lash Increase – Saryn

  • Enable buff to activate when enemy is killed by injury over time results
  • Basic improve on vary and injury

Transistor Protect – Electrical Protect Increase – Volt

  • No extra power drain when a defend is picked up by one other participant
  • Improve injury conversion %

Goal Fixation – Tail Wind Increase – Zephyr

  • Take away buff after 2 seconds of being on the bottom, as an alternative of instantly
  • Harm improve per goal hit

Fireball Frenzy – Fireball Increase – Ember

Freeze Power – Freeze Increase – Frost

Smite Infusion – Smite Increase – Oberon

Venom Dose – Spores Increase – Saryn

Shock Trooper – Shock Increase – Volt

  • Holding the casting button will ship out a wave (very similar to comparable, increasing Warframe Skills) giving the basic buff to each participant it touches, together with the caster

Sonic Fracture – Sonic Increase Increase – Banshee

  • Armor Discount is utilized even when Ragdoll fails.

Smoke Shadow – Smoke Display screen Increase – Ash

  • Elevated Vary.

Piercing Navigator – Navigator Increase – Ivara

  • Added 3m Punch By to Projectile.

Micro Optimizations:

Fixes:

  • Fastened being unable to dash in Archwing if the participant is mid Slide after which launches the Archwing whereas nonetheless holding Slide.
  • Fastened collision points with Nyx’s Hecaton Shotgun pores and skin.
  • Fastened points with Ephemeras not disappearing when the wearer is gone (i.e out and in of Operator).
  • Fastened an FX leak on the Spore Ephemera.
  • Fastened points on Grineer Shipyards Protection the place Ancients may get caught.
  • Fastened Lega and Klamora Prisms pointlessly displaying Ammo.
  • Fastened Captura digital camera persevering with to play even when not in free-cam mode, inflicting bizarre blur points.
  • Fastened lacking sound impact when Hallowed Eruption is detonated

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